That’s the scenario of Perfect Prototype’s latest Kinect game. We built it from scratch, including the custom 3D animation and the modeling of Michigan’s iconic stadium. The game was integrated into the University of Michigan’s existing Hall of Honor video walls that Perfect Prototype developed.
The Kinect sensor tracks which way the player – the quarterback – has turned their torso, and then rotates the quarterback’s field of view. The player must locate a receiver, decide if he is open for a pass, and then move their arm to throw the ball. Throw too late or too soon, and it’s an incomplete pass. The longer the player or “quarterback” waits, the camera view closes in on him, just like the “pocket” closes in a real football game, until he is finally sacked.
The game features:
Perfect Prototype created this complete turnkey software from scratch, including all gameplay design, graphic design, 3D animations, and programming.
Exhibitor 2012 - 3D Exhibits booth
An intriguing, interactive video wall based on motion-tracking
University of Michigan Athletics
Massive multi-touch video walls and an interactive Kids Zone
University of Iowa Children’s Hospital
Two unique multi-player experiences using motion-sensing technology
University of Michigan Quarterback Game
An interactive game built from scratch that utilizes motion-tracking
Cleveland Indians Kids Clubhouse
Entertaining interactives instilling a passion for the game for fans of all ages